I remember that mind-blowing feeling when I got on a boat in Teldrassil, and it sailed into Darkshore with no loading screen. I was enthralled with the lore-rich open world and really enjoyed the quests. I made a hunter because I wanted to have a pet. I will start with an embarrassing one: I started playing WoW in college, and my roommate already played (though he was not addicted, he just dabbled in it). Yet poor old Brian had no idea what he was in for when he first signed up to join a group and complete his first-ever run of one of WoW's earliest dungeons. The idea of tanking, healing, and DPSing enemies is second nature by now, for most of us. Playing World of Warcraft today, it's easy to take for granted all the little concepts that used to be so new back when it first released. The scene of my roommate screaming at the police about his character and guild's fate while firefighters stood around laughing at him and showing everyone the burnt chicken tenders made me never want to play an MMO or invest hundreds (or thousands) of hours into a game. That day I learned that too much gaming is a bad thing. I remember walking up the hill towards the building after class, seeing everyone gathered outside, and then watching my roommate getting dragged from the building by campus police while yelling at them about how important some raid was and how they were ruining his life. He closed the door to his room and kept raiding. The chicken tenders got burnt to a crisp, set off the fire alarm, and the entire campus apartment building had to be evacuated. One day he was cooking chicken tenders in the oven and he got busy raiding and was unable to go to the oven to take them out when they were done. I have never played WoW, but I had a roommate back in college who did (11 or 12 years ago).
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